Friday, May 7, 2010
Weight Game
Just to add that second idea we had. The Weight game consists of two scales modified to display the weight on a large screen. Each scale is placed on opposite sides of a room or hallway and between them there will be a large pile of objects. There will be a wide variety of objects in the pile, some very large and heavy, some easy to carry, some round, some flat etc. Each player (or team) will start at their scale and a countdown timer will start (displayed on the screen at the pile). Within the time limit, players must run back and forth from their scale to the pile to load up their scale with objects to get as close as they can to a specified weight (also displayed on the screen). Only one object can be carried at a time so players must decide whether to carry the heavier objects or make quick dashes with the smaller objects. They must also think carefully about the shape of their objects as the scale will have a small surface area and by the end of the game each player will have a tower of objects sitting on their scale. Once the time limit is up, the player/team closest to the target weight wins.
Sabotage may also be a possibility with players able to run to the other player/team's pile and take an object from that to take back to their scale. As with taking objects from the central pile, only one object can be taken at a time from the opposing scale with the downside being that the player will need to travel twice the distance.
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I really like this idea, too!
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